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New Post: iOS compatibility

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Hello!

Thank you for the lib, it's working very well.

I have nevertheless a problem when I try to use it on an iOS plateform.
I'm working in the Unity3D environment, with C# in Mono.
My project is working well with OSX or Windows, but when I try to build it on iOS it seems that the dlls can not be used.

Is there an easy way to make it work?

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